CD Projekt RED’s gameplay demo for Cyberpunk 2077 has garnered a satisfactory share of views given being expelled to a universe during large. While it does paint a work-in-progress (and might not even be in a final game), a developer has set a bar for what it wants to achieve.
To that end, one aspect of a arriving FPS/RPG that we’ve listened a bit about how vast it is. Night City generally stood out to us as a stadium for players to embark on all demeanour of trouble. Speaking to DualShockers, query engineer Patrick Mills spoke about a city’s distance and what it felt like to expostulate through.
“Let me put it this way: when we expostulate around in Night City, it feels positively like a genuine city. It doesn’t feel like a city in miniature.” While that doesn’t yield many information by approach of block kilometres or whatever elite measurement, we’re many meddlesome in a essence of a city. Size eventually means zero if there isn’t adequate calm to make it feel alive.
Regardless, Cyberpunk 2077 is still a ways off from recover and it’ll be a while before we can entirely try Night City for ourselves. What are your thoughts on Night City? Let us know in a comments.